package view.map
{
	import flash.display.Sprite;
	
	public class Grad extends Sprite
	{
        private var _isCanSit:Boolean;		
	
		public function Grad()
		{
			super();
			isCanSit = true;
		}


		/**
		 *是否可以坐下 
		 */
		public function get isCanSit():Boolean
		{
			return _isCanSit;
		}

		/**
		 * @private
		 */
		public function set isCanSit(value:Boolean):void
		{
			_isCanSit = value;
		}

	}
}